Native of: The Enchanted Forest
Humanoids that enter the Enchanted Forest can immediately feel its magical effects, being overwhelmed with its magic, becoming nauseous and unsteady in your steps. The magic has a hard time altering creatures already grown, and instead affects the process of creation. Therefore all children of humanoids that are born within the Enchanted Forest become Elfin.
The Fey Elves grow stronger while within this forest, which also enchants them with the desire to protect it.
Elfin’s skin color can range from more basic complexions like pale and dark, to more colorful ones such as red and green. The Elfins lack an iris, instead always having a large colored disk within the center of their eyes and have pointy ears. Their hair is usually of a darker color, but in rare occasions they can be of a lighter color depending on their parents.
The Elfin are smaller than most other humanoids, usually only getting up to half of the regular height; they are more nimble.
The magic of the forest grants all Elfin insect wings.
-1 to Strength
+1 to Dexterity
-2 to Constitution
+0 to Faith
+1 to Luck
8 free points to distribute
Forest Blessing
Elfins have +2 to all stats when in the forest and can also fly. (Flying applies to CRP)
Connection with the forest
Elves lose the Forest Blessing when they leave the Enchanted Forest. They can still use their wings to glide, which does not affect CRP.
Evasive
Elfins add +1 to their Evasion in CRP due to their size
All races begin puberty around the age of 12 and are considered adults from 18 years of age. Elfins live up to around 160 years.
When the Maze collapsed during the rising of the Iron Veil, a certain deity of unknown nature was summoned within it.
The Elfin are the result of this enigmatic divine power.
The first Elfin were probably children of Aesernes, who hunted the last dragons in the Great Night, unaware of the changing forest.
After they camped in the forest for years, looking for the tieflings that fled from their defeat at the Battle of Dusk and the last dragon never found, they saw that their newborn had a strange appearance, horrible to them.
The last stragglers of the Solar Empire, obsessed with the purity of their blood, therefore quickly abandoned the forest where they abandoned their Elfin children.
As time passed, other brigands, thieves, and fugitives camping in the forest learned of the Enchantment. Unlike the Aesernes, however, many saw the Forest as a welcoming parent, a hope for a new life, and welcomed the transformation for their families.
The legendary Mystraphis, god of the forest and guardian of sacred places, often depicted with a brilliant wooden mask, watched over their sleep at night.
The enchanted forest, also known as the Dusk Forest, is composed of two parts, separated by the so-called Twilight Gate: The western part, known as the Solar Forest has a lush and tropical appearance. Its inhabitants, the Solar Elfins, have bright colors, iridescent reds, blues and greens.
The eastern part is known as the Lunar Forest. It’s a forest full of spores, mushrooms and amethysts. Its inhabitants, the Lunar Elfins, have dark colors, black and brown leaving room for a few yellow or purple details.
The greatest vocation of the Elfins, probably the result of the spell that generated them, is undoubtedly the protection of the forest and “sacred places”.
Protection also occurs in a proactive manner, the lunar Elfins are used to corrupt and enchant the rulers of the Kingdom, such as the Silver Cross royal family, in order for a stable and friendly kingdom to prevent their invasion.
This importance given to the forest defense and its secrets, as well as the mysterious “masked god” is explained by the presence of ancient and very important ruins below the forest.
The Enchantment itself is said to be the same as the Iron Veil, a guardian spell that prevents the gods of the outer worlds from entering Narrantis to plunge the world back into a second Great Night.